#pragma once
#define C 3
#define K 3
#include<stdlib.h>
#include<stdio.h>
#include<time.h>

void InputZ(char[C][K], int, int);
void Draw(char[C][K], int, int);
void PlayerMove(char[C][K], int, int);
void ComputerMove(char[C][K], int, int);
char WhetherWin(char[C][K], int, int);
int IfEq(char[C][K], int, int);